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Shamanistic Magic : Earth Group


Explanation These spells affect Bephimos, the earth spirit, with the energy created by the incantations. As a result, the magician can destroy or disrupt the ground. These spells are comparatively easy to control, but they are almost useless against flying enemies. Some of these spells are combined with fire magic or the water magic. Also, some magic spells that deal with transmutation are classified in this group.

Arc Brass Bephis Bring Bogardic Elm Blade Haut Dill Brand
Dug Break Dug Haut Dug Wave Dyeing Grey Bomb
Mega Brand Strengthening Veegasgaia

Arc Brass / Aaku Burasu
Type Area affect / offense
Number of shots Countless
Variety
Incantation Spirits, who sleep in the wind and in the earth, Change thy anger into the lightning just now, And bind the sky and the earh together, With the wind ...(the following is unknown)
With this spell, the magician can cast lightning at an area as large as a few city blocks. If a man is hit by this spell, he is at least paralyzed for a short time, and in the worst case, he could develop a mental disorder. It's almost impossible to escape from Arc Brass.


Bephis Bring / Befisu Buringu
Type Affects earth / handy
Number of uses 1
Variety
Incantation
The magician affects the Bephimos and digs
through the ground with this spell. The user
can dig either a pit or a tunnel at will. Nobody
knows where the displaced earth goes.


Blade Haut / Bureido Hauto
Type Pin point / offense
Number of shots 1
Variety
Incantation
The magician swings his sword and cast a shockwave
running on the ground with this spell. This shockwave
chases the target changing the course even though
the target tries to run away.


Bogardic Elm / Bogaadiku Erumu
Type Area affect / offense
Number of shots 1
Variety
Incantation
With this spell, the magician affects both Earth and
Water spirits and changes the ground into a bog. The
target becomes mired and gets smeared with mud.
If the user was careless, he or she would get dirty.


Dill Brand / Diru Burando
Type Area affect / offense
Number of shots 1
Variety Designates the target
Incantation Spirits who dwell in the Earth, As thy words of pledge,
Obey my will and be my power
With this spell, the magician can blow up the ground in the shape of a donut. Usually, the user stands in the center or the circle. It isn't so strong that sometimes it can be protected by a magic wall. Mostly, the user casts Dil Brand when he or she doesn't want to kill, or wants to distract. Lina Inverse often uses this spell when she is irritated.


Dug Break / Dagu Bureiku
Type Affects earth / protect
Number of uses 1
Variety
Incantation
The magician can negate the interference
to Bephimos with this spell. Dag Break is
useful when the user fights with golems.


Dug Haut / Dagu Hauto
Type Area affect / offense
Number of shots Countless
Variety
Incantation Infinite earth, mother, who nurtures all life,
Obey my will and be my power
The magician gathers his or her magical power into one hand and throws it into the ground. This spell creates many big drills of earth, which come up from below and can pierce even a troll. When the user casts Dug Haut, an earthquake occurs, making it difficult for the targets to dodge the drills. Sometimes, this spell can be used to trigger a fault, as well.


Dug Wave / Dagu Weibu
Type Pin point / offense
Number of shots 1
Variety
Incantation
This is the strengthened version of Grey Bomb.
Unlike that spell, Dug Wave is useful even on
stone pavement, but its incantation is longer
than that of Grey Bomb.


Dyeing / Senshoku
Type Handy
Number of uses
Variety
Incantation
With this spell, the magician can change the color of
a wall, a ceiling, and a door, etc. The shape and the
color of the changed part can be designated. It seems
that this spell changes the surface of the materials.

QP's Note : This isn't the actual name of this magic spell. It is the function.


Grey Bomb / Gurei Bomu
Type Pin point / offense
Number of shots 1
Variety
Incantation
With this spell, the magician explodes the gound
under the feet of the target. This spell is easy to
control, but it only works on unpaved ground.


Mega Brand / Mega burando
Type Area affect / offense
Number of shots 1
Variety
Incantation
This is the strengthened version of Dil Brand.
It can affect the larger area than Dil Brand and
becomes a very good distracting spell. Lina
often uses this spell when she gets angry.


Strengthening / Maryoku Kyouka
Type Affects target / handy
Number of uses
Variety
Incantation
The magician can strengthen anything with this spell. Usually
the user casts it at a rope, and the strengthened rope can hold
a rather small dragon. If the user casts this spell at a wall, then
the wall becomes as strong as one in a fortress.

QP's Note : This isn't the actual name of this magic spell. It is the function.


Veegasgaia / Viigasugaia
Type Area affect / offense
Number of shots 1
Variety
Incantation
The magician puts a hand and affects the Bephimos with this spell, creating a
shaking like an earthquake. With this, the user can cut off an enemy's retreat
by designating the spell's target there. Don't use this spell underground; the
earthquake will case a cave-in and bury the user. The user can't directly
attack with this spell, but the earthquake can kill the enemy easily.



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