| Explanation | These spells summon, use, or freeze water with the energy created by the incantations. Spells in this group either use water or freeze water. The former aren't very good for attack, so many of them are handy spells like Aqua Breathe. If the caster uses a water-based attack, he or she needs a large amount of water, and the incantation is also long and complicated, so these are very inconvenient in battle. If the caster instead uses a short or easy incantation, then the target gets hosed down, but isn't harmed. Offensive water group spells are rare, as they are useless unless one is on a sea or lake. The spells that freeze water can either gather water or scatter it; for example, Freeze Arrow cools vapor and forms it into arrows of ice, while Demona Crystal creates a small blizzard. Freezing spells, not surprisingly, tend to create ice where they hit. |
| Aqua Breathe | Aqua Create | Dark Mist | Demona Crystal | Dust Chip |
| Freeze Arrow | Freeze Brid | Freeze Rain | Gray Buster | Howl Freeze |
| Icicle Lance | Lah Freeze | Ly Brim | Sea Blast | Swightflang |
| Van Rail | Vice Freeze |
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Type | Under water / affects the user / handy |
| Number of shots | ||
| Variety | ||
| Incantation | ||
| With this spell, the magician can breathe in the water. It last for a while with only one incantation. This spell can't keep the user dry, so if the user wants not to be wet, he or she should use another spell. | ||
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Type | Summon / handy |
| Number of shots | ||
| Variety | Designate summoning point | |
| Incantation | ||
| With this spell, the magician creates pure water between two hands. Usually, the user is holding a vessel to contain the water. | ||
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Type | Handy |
| Number of uses | 1 | |
| Variety | ||
| Incantation | ||
| With this spell the magician can create a black fog in which no light can work. This black fog floats there for a while. In the novel, the assassin Zooma is good at this spell. | ||
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Type | Area affects / offense |
| Number of shots | 1 | |
| Variety | Shoots from a palm as a blizzard | |
| Incantation | You who goes through both air and earth, Gentle flow, Floating water Gather to my hands and be my power | |
| With this spell, the magician raises thick fog from ground. The things trapped in the fog become frozen. It is so difficult to escape from this spell that only a veteran of battle can survive. A very practical spell. | ||
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Type | Area affects / offense |
| Number of shots |
Several dozen(depending on the magical power of the caster) | |
| Variety | ||
| Incantation | ||
| With this spell, the magician throw many tiny balls of ice.It isn't powerful, but when a man is hit by them, it hurts, and he soon becomes demoralized. | ||
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Type | Pin point / offense |
| Number of shots |
About a dozen(depending on the magical power of the caster or on the incantation) | |
| Variety | ||
| Incantation | Floating spirit on the water, As thy words of pledge, Obey me and be my power | |
| This spell is the ice version of Flare Arrow. It is useful when the caster wants to stop a target, because the arrows of ice can freeze the point where they hit in an instant. Otherwise, this spell functions much like Flare Arrow. The caster can use this spell in a city safely, because the ice created will melt easily. | ||
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Type | Area affects / offence |
| Number of shots | 1 | |
| Variety | Designates starting point | |
| Incantation | ||
| This is the ice version of Fire Ball. It creates glittering blue ball and freezes the place where the ball impacts. It can be used in the city or the woods, much like Icicle Lance. When a Freeze Brid and a Fire Ball are used in close quaters, they create a strange interference to each other and vanish together. So, the magician can use this spell as a protection, though only from Fire Ball. | ||
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Type | Area affects / offense |
| Number of shots | 1 ball, countless icicles | |
| Variety | ||
| Incantation | ||
| The magician creates a big ball of ice in the air with this spell. That ball keeps on shooting countless icicles. This is Naga's original spell, so even she doesn't know how to control it. If someone wants to stop shooting icicles, he or she needs to destroy the ball of ice; there is no other way. | ||
| Type | Designates target / offense | |
| Number of shots | 1 | |
| Variety | Weaker version of this spell is often used as air-conditioner. | |
| Incantation | ||
| With this spell the magician cools the air around the target and freezes it. As the result, crystalized vapor twinkles beatifully. Every new magician learns the weakened version of this spell for the first lesson in Sorcerer's Associations. It is because this spell is used to cool the classroom. | ||
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Type | Area affect / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | ||
| The caster areates blizzard with this spell, and the target becomes numb with cold. It can't kill the enemy, but they will lose mobility. It's difficult to dodge this spell. Howl Freeze is rather showy, and the temperature drops when this spell is cast. | ||
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Type | Pin point / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | ||
| This is the ice version of Flare Lance. Its freezing range is larger than that of Freeze Arrow. | ||
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Type | Designate target / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | ||
| With this spell, the magician creates a block of ice in front of his hand with which he can bind the target in ice. If he is careless, his own hand is icebound, too. | ||
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Type | Pin point / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | ||
| The magician shoots a wave from a palm, which freezes anything that it touches. While Its range is shorter than Icicle Lance, it is much more powerful. | ||
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Type | On the water / area affects / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | Designate hit point | |
| With this spell the magician create a high wave on the water. That wave can capsize a middle class sailing ship. To use this spell, the user must put a hand on the water. It affets only the surface of water and isn't effective under water. | ||
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Type | Handy |
| Number of uses | 1 | |
| Variety | ||
| Incantation | ||
| The magician creates a very thick fog with this spell. It is usually used in escape, but sometimes it works to make it clear how an invisible thing is moving. | ||
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Type | Area affects / offense |
| Number of shots | Countless | |
| Variety | ||
| Incantation | (Beginning unknown) Gentle flow, floating water, Give white breath to all things | |
| The magician puts one hand on the wall or floor and creates countless threads of ice. Those threads spread along the wall, floor and ceiling. Even if an enemy touches only one threads, he or she is wrapped by many threads and becomes a statue of ice. This is a rare offensive spell, and can be useful in a place with many obstructions. | ||
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Type | Area affect / offense |
| Number of shots | 1 | |
| Variety | ||
| Incantation | ||
| This is the ice version of Burst Flare. This is the most powerful magic spell among the Water group. This spell and Burst Flare create interference, so the destructive power vanishes with a loud explosion and thick fog. | ||